In my game sometimes the player gets controlled via a script (Humanoid’s MoveTo Function).
But I now encountered a problem.
So you need walkspeed for it to move but then the player can also control/move the character
How would I make it so the player can’t control the player but scripts can
Thanks in advance.
Please search for a similar topic to what you want before making a topic.
I’m trying to make animations where your character moves, but the player doesn’t have the control of his character, and the only solution i found to this, is change the walkspeed and jumpheight, but in the animation they move. So if i set those values to 0, they will not walk. I hope you can help me a bit.
Heads up that this can only be accessed from the client. You’ll need to create a
RemoteEvent to use this method, and since the client could potentially ignore the request, make sure to teleport them after the movement has been completed.