How would I make a cart mechanic like “cart ride around nothing”? If you have played that game you would know that the movement of the cart is really unstable and wobbly.
How would I make something or something close to this?
Yep, that’s using Roblox physics.
Probably cylinders with HingeConstraints for the wheels. Maybe motors for the propulsion? Or a VectorForce.
Your best bet would to be to use a community resource. Roblox’s physics WILL make you smash your head against a brick wall, talking from experience.
Here’s one I found with a search:
Only problem with this is its too stable, not wobbly.
Also why does it auto break even though I am driving it?
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