I’ve figured out how to do most everything in this except for the tornado/vortex part of this particle. I know that I probably won’t be able to get to replicate the particles and the motions however, before I need that I need a particle for that to go off of. I looked in the roblox library and found none, so I need some guidance on where I would even start to draw the particle for the vortex part. I have a painting software to draw the particles but I don’t know what sort of shape I would have to create to make that vortex-y feeling in studio with that particle. Thank you to all responses in advance!
I circled a bit of the vortex part so you knew what I was talking about.
I’m guessing that you would have to draw some type of vortex-shaped thing? Like a small tornado. Because in the picture you can see a lot of tornado-like shapes. Just a suggestion, I don’t really know if it’ll work!
You can probably utilize blender and create a mesh, then spin the mesh to give it the spinning effect and change the material as desired, an example of this would be:
Though honestly I actually have no clue how he creates them, you can probably try asking him though.
https://gyazo.com/20e4312bcc8848b2f81034e3815d6c7b This is a more updated version of it and to accomplish this I took a circle particle put it inside an attachment(the parent of the attachment was a part). Then the circles will be concentric, so it’s just a matter of adjusting speed and size accordingly. Hope this helps.