As the title said,
here’s my latest attemps :
- firstly, textService:GetTextSize using this code :
local txtsize2 = tS:GetTextSize(
self.str.Text,
self.str.TextSize,
Enum.Font.Gotham,
self.str.AbsoluteSize
)
self.str.Size = UDim2.new(self.str.Size.X, 0, 0, self.str.Size.Y)
- secondly, textBounds for this :
self.dsc.Size = UDim2.new(self.dsc.Size.X, 0, 0, self.dsc.TextBounds.Y)
-
After both attemps, i recieved the same result of Y Scale which is 0
Is there somehow to find text size inside of the frame ?
anyhelp is appreciated!