How would I find the orientation (y) of a cframe

What I am trying to achieve?
I want to turn a part to Mouse.Hit.Orientation.Y (Yes thats doesn’t exist)
What is my issue?
I don’t know how to get the orientation of a cframe
What solutions have I tried so far?
cframe:ToOrientation returns a number value and Idk how to fix it.

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CFrame:ToOrientation() returns the approximate X,Y,Z Euler angles of the given CFrame in RADIANS. You simply need to convert the Y-orientation (the one you’re looking for) to degrees by using math.deg().

local x,y,z = myCFrame:ToOrientation();
local realY = math.deg(y);
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Also, you can do a simple Ctrl + F search for this on the CFrame documentation.

Documentation is a powerful tool.

Thank you! That did exactly what I needed!

Mhmm, no problem! :slight_smile:

Just came here after 2 years to say that the documentation doesn’t specify the value is returned in radians.

The documentation is unfinished.

7 Likes