Hello, I have no knowledge of making 3D models or texturing them, however I am efficient at tearing them apart to get specific portions out of them, and I did this recently to remove the tools from the belt on a torso mesh, and I didn’t think the texture would be affected, however, it was.
Here’s the image, the left mesh is edited, and the right mesh is the original:
The only software I have is Paint.net and Blender (which I used to edit the mesh.) Is there an effective way to edit the texture so it will fit on the edited mesh, or am I better off attempting to create my own texture set for the entire package?