I have tried the new ad managers, 3 times, with 10 ad credits each. I can succesfully say it may be the worst advertisement platform ever. 2,850 robux for 300 visits is just not worth it. So whats the new alternative? It seems quite hopeless. I have done both in game portal and on website, and neither really work well, and i dont go over 50,000 impressions. Back in the day 1k would get you atleast 100k…
tiktok is literally free and all kids are consuming it for some reason. give it a shot
this also applies to any other platform with short videos, they are like cocaine for unattended children, use it for your advantage!!
their algorithm tends to be kinda weird sometimes though, so if a video doesnt really hit a lot, try more, use popular music, and make a looot of those videos
Using Tiktok to advertise a roblox game wouldn’t be reasonable.
Knowing the community, they’ll clown you or simply scroll.
It could be worth a shot, but don’t expect much change.
I would recommend changing the thumbnails and using a shorter go-to name with (NEW) or similar beside it.
Search genres vary, but friend activity, and visit count may help over time with results.
that’s when you tell them you gotta like and favorite the game before you can claim the free UGC
And join the group and play for at least 3 hours a day for a month!
Stinch is already on his way to becoming the next Roblox millionaire!
You forgot the most important part; you need to make the timer reset if they miss a day
300 visits is 300 individual people (think of that many in one room) Roblox is taking a risk on potentially providing a bad experience to, as sponsorships aren’t representative of quality and yet appear amongst tried and tested games.
Equally, 2,850 robux for you as a consumer is a lot of money, but this equates to just shy of 10 bucks by DevEx rates. This is like buying a subway sandwich, to get 300 people to watch you eat it (silly example, point stands)
You’re also bidding against “the big guys” who’ll spend millions on sponsorships a day, this is just an unfortunate reality you can’t expect to be favoured against.
Take the other suggestions, roll with content creation, reach out to content creators in your budget. If your game is good, people will come. Reddit works for small numbers, organic social media does too. If it’s all failing, it may be worth considering why your game isn’t popular and improving it before trying further,
I worded my first question wrong. 300 plays isnt the problem, its the lack of impressions i have. It now yields less impressions, wants more money, and uses its credits odd. Both of my ingame portal tests, yielded 400+ people to my game, however they only gave me 800 impresions for my game! That gives me a 30% playrate or so. Also it should atleast give you a accurate estimate of impressions! The bid system makes it a bit less Luck-based, however to smaller developers who don’t have a large budget, roblox pretty much made all advertising on their site useless. I’m going to just look into playing my luck game with Tiktok/Youtube shorts.
Genius! You guys should give me a profiting masterclass
Don’t forget to also make them invite their friends!
All the cashgrab, oversaturated, stim games hog up any possibility to become popular.
Your game needs to appeal to the 8 year old gambling addicts on Roblox. If there’s no gambling, no overstimulation with flashing lights and effects everywhere, you aren’t going to get any players.
It is not necessary to have flashing lights as it can also be dangerous for people with epilepsy. Most games do not contain flashing lights for me.
Wooosssshhhh over the head !!!
I know. I look up my games name, and i legit see SKIBIDI obby, before my own game. and my game is not related to skibidi toilet in anyway lol. I emailed roblox and their bots said "our algorithm is optimized to promote the most optimal games and automated and cannot be edited. "
That’s an amazing ad. This is what convinces small children on Roblox to click.
Besides the thumbnail though, there were like 100x more impressions for only 880 robux.