First off, Is this the right category?
Straight to what I need!
So basically I need to take the man rigs arm and put it into blender.
I turned it into a Meshpart, then pressed export but it is just putting in a Box and not the actual mesh.
So my question is how to export this MeshPart, and then import it into blender?
This also includes what type of file I would try and import the mesh in blender.
If you have any questions please feel free to ask!
Hi, you can do this by thoroughly studying the images!
First Step
![111](//devforum-uploads.s3.dualstack.us-east-2.amazonaws.com/uploads/original/5X/f/7/0/0/f700d78662513ed3805ce779e009affddf6b7204.png)
Second Step
![22222](/secure-uploads/uploads/original/5X/4/8/9/f/489ffba2368ae1a0a757100c372bd1cb6b7a62d6.png)
Third Step
Last Step
![57](/secure-uploads/uploads/original/5X/1/e/0/3/1e03e8ff3c1eb6b3048db7b76f813ca9b80e11fe.png)
I hope you can.
1 Like
This does not work for me.
I import it but I cant see it, I have no idea why . . .
Select what you want to export in Explorer and then Right Click > Export.
After that go into Blender, File > Import > Wavefront OBJ.
And then in your viewport, Right Click > Set Origin > Geometry to Origin.
I hope this helps!
Ahh probably because positions, Expand your perspective, you will see that there is. I also thought it hadn’t arrived when I first imported it.