How would I get the rig arm into blender?

First off, Is this the right category?


Straight to what I need!


So basically I need to take the man rigs arm and put it into blender.
I turned it into a Meshpart, then pressed export but it is just putting in a Box and not the actual mesh.


So my question is how to export this MeshPart, and then import it into blender?


This also includes what type of file I would try and import the mesh in blender.


If you have any questions please feel free to ask!


Hi, you can do this by thoroughly studying the images!
First Step
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Second Step
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Third Step


Last Step
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I hope you can.

1 Like

This does not work for me.

I import it but I cant see it, I have no idea why . . .

Select what you want to export in Explorer and then Right Click > Export.
After that go into Blender, File > Import > Wavefront OBJ.
And then in your viewport, Right Click > Set Origin > Geometry to Origin.

I hope this helps!

Ahh probably because positions, Expand your perspective, you will see that there is. I also thought it hadn’t arrived when I first imported it.