How would I go about creating a pathfinding module using raycasting?

Heya there.

I’m switching PathfindingService to raycasting since I don’t want to deal with the many problems regarding the service. The issue however is that I don’t know how to raycast pathfind. How would I go about doing so?

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Don’t you think the problems of pathfinding using raycasting overshadow the problems of the pathfinding service?

I recommend that you try the SimplePath pathfinding module. Here:
SimplePath - Pathfinding Module - Resources / Community Resources - Developer Forum | Roblox

̶I̶ ̶d̶i̶d̶ ̶u̶s̶e̶ ̶S̶i̶m̶p̶l̶e̶P̶a̶t̶h̶,̶ ̶a̶n̶d̶ ̶g̶o̶t̶ ̶t̶o̶ ̶s̶a̶y̶,̶ ̶i̶t̶’̶s̶ ̶a̶ ̶p̶r̶e̶t̶t̶y̶ ̶g̶o̶o̶d̶ ̶m̶o̶d̶u̶l̶e̶.̶ ̶A̶l̶t̶h̶o̶u̶g̶h̶ ̶I̶ ̶k̶n̶o̶w̶ ̶t̶h̶a̶t̶ ̶t̶h̶e̶ ̶c̶r̶e̶a̶t̶o̶r̶ ̶n̶o̶ ̶l̶o̶n̶g̶e̶r̶ ̶w̶o̶r̶k̶s̶ ̶o̶n̶ ̶S̶i̶m̶p̶l̶e̶P̶a̶t̶h̶ ̶a̶n̶y̶m̶o̶r̶e̶,̶ ̶s̶o̶ ̶t̶h̶e̶r̶e̶s̶ ̶p̶r̶o̶b̶a̶b̶l̶y̶ ̶g̶o̶n̶n̶a̶ ̶b̶e̶ ̶p̶r̶o̶b̶l̶e̶m̶s̶ ̶w̶i̶t̶h̶ ̶i̶t̶.̶

̶A̶n̶y̶w̶a̶y̶,̶ ̶I̶ ̶w̶a̶s̶ ̶l̶o̶o̶k̶i̶n̶g̶ ̶o̶n̶ ̶t̶h̶e̶ ̶f̶o̶r̶u̶m̶s̶ ̶a̶n̶d̶ ̶f̶o̶u̶n̶d̶ ̶t̶h̶i̶s̶ ̶[̶p̶o̶s̶t̶]̶(̶h̶t̶t̶p̶s̶:̶/̶/̶d̶e̶v̶f̶o̶r̶u̶m̶.̶r̶o̶b̶l̶o̶x̶.̶c̶o̶m̶/̶t̶/̶n̶p̶c̶-̶r̶a̶y̶c̶a̶s̶t̶i̶n̶g̶-̶p̶a̶t̶h̶f̶i̶n̶d̶i̶n̶g̶-̶s̶y̶s̶t̶e̶m̶-̶h̶e̶l̶p̶/̶2̶5̶1̶9̶1̶1̶5̶)̶ ̶w̶h̶i̶c̶h̶ ̶s̶p̶e̶c̶i̶a̶l̶i̶z̶e̶s̶ ̶i̶n̶ ̶b̶o̶t̶h̶ ̶u̶s̶i̶n̶g̶ ̶r̶a̶y̶c̶a̶s̶t̶i̶n̶g̶ ̶a̶n̶d̶ ̶P̶a̶t̶h̶f̶i̶n̶d̶i̶n̶g̶S̶e̶r̶v̶i̶c̶e̶.̶ ̶I̶’̶m̶ ̶p̶r̶o̶b̶a̶b̶l̶y̶ ̶c̶o̶n̶s̶i̶d̶e̶r̶i̶n̶g̶ ̶t̶o̶ ̶u̶s̶e̶ ̶b̶o̶t̶h̶ ̶r̶a̶y̶c̶a̶s̶t̶i̶n̶g̶ ̶a̶n̶d̶ ̶t̶h̶e̶ ̶s̶e̶r̶v̶i̶c̶e̶ ̶a̶n̶d̶ ̶h̶o̶p̶e̶f̶u̶l̶l̶y̶ ̶f̶i̶x̶ ̶t̶h̶e̶ ̶i̶s̶s̶u̶e̶ ̶o̶f̶

Nevermind, I’ll just SimplePath, it’s not worth the struggle.

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