Please correct me if this is the wrong category!
Anyhow.
So I am making a game.
And it has custom characters.
I Imported the body parts into the game,
But how would I go about actually putting the body parts together?
Should I change the mesh for every individial body part of a roblox rig?
Or other?
Lol I have no idea!
You could use the Rig Editor plugin:
I think I want to just change the meshes of the roblox rig. Cause doing all this other stuff sounds hard ig.
Is this plugin only for making a RIG. Cause I want to do this the easy way llol
When it comes to working with custom rigs it can be quite difficult. This plugin is an easy (possibly the easiest) way of creating joints on custom rigs so they they can connect together and be animatable.
It can be a difficult process but once you get the hang of it, it will only get simpler. Here is the official DevForum topic of the Rig Editor plugin that may help you out a little:
For a game I am currently developing, I needed to make completely custom Humanoid rigs from scratch. These rigs then needed to be animated using Roblox’s Animation Editor. Unable to find a modern plugin for accomplishing such a task, I decided to make one myself!
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[Screenshot_1] > [Screenshot_2]
Here are the features of my plugin which are all very easy to use:
Create new joints. With a few clicks, you can make joints between parts of your custom rig. As you do so, you can s…
Is there any other way? Cause I already have a bunch of animations, and If I change the rig and stuff then I will have to re-animate.
So if there is anyway around this that would help!