How would I go about fixing an invisible border within a screengui frame that's obstructing my imagelabel

My icons keep getting cut off by some sort of invisible barrier… What can I do to rectify this? I’ve already tried changing the border options within the frame, and nothing has yielded results yet… Not even putting the imagelabel inside its own frame fixes it. You may see what I mean below.

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The gui hierarchy:

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Something to note is that it works when testing it outside of the playerlist GUI as shown below

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Here’s the hierarchy for this one.
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I have solved the issue. All I needed to do was extend the reach of the screengui, and that fixed it.