Basically, I’m just trying to figure out how to make a player have the neon “glow”. I’ve figured out how to change the color and material of the player, but it doesn’t give that neon glow I so desperately want. I attempted to add reflectance and a light into the player head, but neither of these gave a result I like.
This is what my script currently does to my character:
the script(don’t mind that it’s a remoteevent, the local script that fires it just waits for the game to load):
local color = game.ReplicatedStorage.color
color.OnServerEvent:Connect(function(player)
print("fired")
local character = player.Character
character:WaitForChild("Head").BrickColor = BrickColor.new("Lime green")
character:WaitForChild("Head").Material = Enum.Material.Neon
character:WaitForChild("Head").Reflectance = 0.2
local light = Instance.new("SurfaceLight")
light.Parent = character:WaitForChild("Head")
light.Brightness = 1
light.Angle = 90
light.Face = "Front"
light.Range = 16
end)