Basically, I’m just trying to figure out how to make a player have the neon “glow”. I’ve figured out how to change the color and material of the player, but it doesn’t give that neon glow I so desperately want. I attempted to add reflectance and a light into the player head, but neither of these gave a result I like.
This is what my script currently does to my character:
the script(don’t mind that it’s a remoteevent, the local script that fires it just waits for the game to load):
local color = game.ReplicatedStorage.color color.OnServerEvent:Connect(function(player) print("fired") local character = player.Character character:WaitForChild("Head").BrickColor = BrickColor.new("Lime green") character:WaitForChild("Head").Material = Enum.Material.Neon character:WaitForChild("Head").Reflectance = 0.2 local light = Instance.new("SurfaceLight") light.Parent = character:WaitForChild("Head") light.Brightness = 1 light.Angle = 90 light.Face = "Front" light.Range = 16 end)