i want to be able to animate a welded part without it breaking (moving in an odd way)
in this video, the welded shell (the one on the right) moves smoothly with the barrel this is what i would like to do, however, the one i used a motor6d with (the one on the left) , clearly moves incorrectly.
the reason im not using welds is that i want to be able to animate the shells moving out of the gun, so i need to find a way to smoothly animate it.
i have tried welding + motor6d at the same time but that breaks the animations and glitches it out, weldconstraints instead of welds, but that doesnt do anything. I cant find anything on the developer hub like this.
if you know how to fix this, i’d appreciate it, ive been struggling for a while with this.