How would I go about making a bodygyro move my player further

My body mover doesnt seem to be moving, heres the code

local bv = Instance.new("BodyGyro")
bv.MaxForce = Vector3.new(100,100,100)
bv.Parent = HumanoidRootPart

You just asked a similar question.

Please maintain one thread. You can use the concepts raised in this thread and apply them or fiddle around with some values to try and get a different rotation matching the one you want.

Guess I’ll just…

Replace 90 with -45. You can replace it with other numbers for other angles.
e.g. replace it with 180/-180, and you’ll get an upside down Character