How would I go about making a Captain America Shield Throw?

  1. What do you want to achieve? Captain America’s Shield Throw

  2. What is the issue? I’ve tried many many things yet none of them have given me what I’m really looking for.

  3. What solutions have you tried so far? I have tried using body position but its depreciated and stops midair before returning to the player. I just tried tweening but since its a model with multiple parts i had to tween them all together while also rotating it which was a DISASTER. I wanted to see what other ideas you guys might have since it’s not a simple projectile

all help is appreciated

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LinearVelocity might be good for this, but I’m not sure how you would handle the rotation in combination with that.

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interesting, ill look into that. Perhaps I could do rotation with body gyro?

The shield itself could either be animated with an AnimationController, which is much more stable and resource friendly compared to physical constraints, such as LinearVelocity. You could also use TweenService.

Here’s the asset you could use.

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