I was recently playing a game and I saw this clicking effect being used that I thought would be a cool thing to add into some games of my own in the future. However, I’m not 100% sure how I would go about doing this.
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The white “particles” are probably ImageLabels duplicated multiple times with a for loop, set their position to the mouse’s screen position and then having their size and position tweened.
For the button they’re just tweening its size to be smaller then tweening it again to go back to its original size.