How would I go about making a drag door like phasmophobia?

I am trying to figure out how to create a door dragging system.

I have looked in many other places on the devforum and I havent found any answers.

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You could use a HingeConstraint that’s collidable to create a door that moves accordingly to the force of the character:

Or you could also have an invisible part that a player steps on and tween the door.

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