How would I go about making an enemy AI?

Hello, I’m trying to make a game, but it would be very incompelte without enemies.

I have plenty of concepts, models, and scripting for my enemies, but the problem is making an AI that doesn’t suck. I’ve made AI before, but it’s usually incredibly broken and doesn’t work well at all.

If anyone here knows how to make good enemy AI, I would really appreciate some help. Thanks.

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Im not the most experienced with making AI’s. But Y3llow mustang has some good tutorials on them you should check em out :slightly_smiling_face:

By looking up related articles/tutorials/threads etc.

Incredible timing. I just got this notification right after I booted up my PC.
Edit: Relatively new to posting on the Devforum, didn’t realize this was just a feature and you made the post 4 hours prior.

Otherwise, Roblox’s pathfinding system sucks. Navigation isn’t my problem right now, i’ll figure it out later, I just want the enemy to be smarter and deadlier.

I’ll check it out and see if I can find anything. Thanks.