So I created a character customization system and I want the characters to have outfit save slots. (Example: I saved 2 hats on slot 1, saved 1 hat on slot 2, and 1 hair in slot 3. Then when the player joins back it saves all in that order.) .
I don’t really know how to go about doing this ‘slot’ system and how would I let the script know which outfit slot to add things in?
I’m not looking for any script I’m just looking for someone to give me an idea of how I could achieve this.
this is what I predicted in my mind so far
local Slots = {
["Outfit1"] = {--save what the characters wearing in these slots}
["Outfit2"] = {}
["Outfit3"] = {}
}