How would I go about making Non-linear space?

I’m trying to make a maze where you can go in a straight path through it then end up where you started, or go forward a bit then turn around and its nothing like what you just did if that makes any sense. Thanks!

When you go far in a straight line you could have a hitbox part that when touched, would get the cframe of your character and camera relative to the hitbox and then apply those 2 cframes relative to another part at the start

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