So right now I’m in the midst of replicating the death effect from GMod: Murder. I tried finding an image online to show here, but I, unfortunately, couldn’t find one. Fortunately though I can do a good explanation.
So basically when the player would be murdered, the world around them would appear black, and nothing would be visible except for the player themselves. The player could be seen bright as day. I’ve already got the part where everything is invisible nailed down, but all I need is to make the world completely black, however I don’t want this effect to be made using the ColorCorrection Class or the Lighting Class!
The player’s colors in GMod were completely untouched. This idea actually sprouted from when I was playing around with water in Studio and I submerged my camera underwater, and that gave a blue hue to the world. I’ve tried looking on ROBLOX’ Github for the code that handles this feature, but I wasn’t successful. Could someone give a few pointers?
Exactly then, just use a lighting effect which is colorcorrection to make it black behind, then put a viewportframe over the exact character when it dies, locking onto it. The player will appear very easily while everything else around is black.