How would i go about making this third person camera system?

Howdy everyone!

So i’ve been trying to figure out how to script a third person camera for a while now, but i can’t seem to find any help about what i’m specifically trying to achieve.

The best example of what i’m trying to achieve is Blacksite Zeta’s camera.

So far i’ve tried out this script which essentially does what i want the base camera movement to be but i don’t really know how i would go about locking the camera when a tool is equipped(or when a weapon is zoomed in) or making parts of the character face where the camera is moving.

Please let me know where i should start! :slight_smile:

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I would find a way to attach a part to the characters root part where you want the camera to be, then run a renderstepped loop that sets the cameras CFrame to that parts’ CFrame.

It’s pretty basic, use CameraOffset

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