How would I go about previewing animations without running the game

I’m trying to see an animation play on an avatar within Roblox Studio but I’m having a lot of trouble finding how to do it.

I’m doing this for a plugin I’m creating and I need the user to be able to see the rig he has selected move when activating the animation.

I already know about the viewport frame trick but I need this to be 3D and played on the selected rig.

Any help would be appreciated.

I also forgot to mention, I don’t think :LoadAnimation() works either within studio

I’m not entirely sure how you would go about this, however, keyframes hold the poses that makes up an animation. They are also found as objects after animating a rig with Moon Animator (not entirely sure if the same thing is with the default Roblox animator). Keyframes may also be extracted from the Animation object itself as well (not completely sure so I could be wrong about that).

Anyhow, consider looking up the documentation regarding keyframes, it might be useful:

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Check out Animator:StepAnimations() and the provided code sample.

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