How Would I go About Setting a Core GUI to Enabled for Just one Player?

Hey guys! So I’m curious, how can I set, for example, a Default Toolbar, to enabled/disabled for only one player?

I’m trying to make a Settings Menu that lets you choose whether you want my custom toolbar, or the default Roblox one.

Any help is appreciated. Thanks!

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If you do your changes in a LocalScript, the changes it makes would only be seen by the player running it.

If you need to check which player is running a LocalScript. You can use game.Players.LocalPlayer.

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OK, thanks. I forgot about this surprisingly, even though I’ve used this ability multiple times in this same project.

Use a local script. These scripts can only change things on the client(The player) if you want to make a gui button change something on the server you would have to use a remote event and a script too. Try watching some of alvinblox’s Tutorials on YouTube.

Yeah, I realized that. Thanks for replying, though! :smiley:

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