So while making a tree generator I ran into the problem of connecting the parts. I want the bottom face of the branch to connect to the top face of the stem.
I’m assuming he wants to make a tree generator that creates random orientation parts that connect to the main branch & other connected branches & vice versa
You’d probably need to mess around with the majority of CFrames and their Vector3 values, maybe getting the size or something relevant alone those lines so that the branches don’t go far too up or too low?
Mate just imagine a straight positioned & orientated tree, yeah that would be uncomfortable & cursed to look at