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I want to display the temperature on a screen. (That I can control)
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I don’t know how would I go on to change the temperature in certain rooms and change it smoothly
I have only made code to turn on the thermometer
local UserInputService = game:GetService("UserInputService")
local turnedOn = false
local turnedOffColor = Color3.fromRGB(17, 17, 17)
local model = script.Parent.Thermometer
local screen = model.Screen
local text = model.ScreenGlass.SurfaceGui.TextLabel
UserInputService.InputEnded:Connect(function(input, Chatting)
-- Checking if event is already processed by an Gui or the ContextActionService
if (Chatting) then
return
end
if (input.UserInputType == Enum.UserInputType.MouseButton2) then
-- Code that needs to be run if right mouse button is released
turnedOn = not turnedOn
if turnedOn then
screen.Color = Color3.fromRGB(255,122,0)
screen.Material = Enum.Material.Neon
text.TextTransparency = 0
else
screen.Color = turnedOffColor
screen.Material = Enum.Material.Plastic
text.TextTransparency = 1
end
end
end)
robloxapp-20240715-1326228.wmv (919.1 KB)
I would like to make something like this
robloxapp-20240715-1334192.wmv (1.2 MB)
Please give me ideas on how to make something like this.