The WeldConstraints weren’t showing up until I tried the Local Multiplayer test with 2 players.
Because I couldn’t find a visibility property on WeldConstraints, I’m not sure how to hide the constraints from showing up. Does anyone know how I would fix this issue?
for i, part in pairs(ship:GetDescendants()) do
if part:IsA('BasePart') then
--weld it
local w = Instance.new("WeldConstraint")
w.Part0 = ship.Root
w.Part1 = part
w.Parent = ship.Root
--done welding it lol
part.Anchored = false
part.CanCollide = true
part.Massless = part.Name ~= 'Root'
end
end