How would I implement a part ownership/permissions system into my F3X game?

I’m working on an F3X building game, and I want to create a part ownership system because people can ruin other peoples’ builds. I also want to add a permissions system so players aren’t restricted to their own stuff, and can collaborate with other players. Any ideas? I’m new to scripting, and this stuff is on another level to me

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Ngl this looks ai generated and doesnt make much sense.

Anyways, I think the easiest way would to have your script create folders in the workspace for each player that joins the game. And have a table of permissions, where the index is the folder and the value is a table of people allowed to build within that folder.

You can give people permissions to other peoples builds by adding them to that folders’s permission table.

You can check if people have permissions to delete/modify stuff by finding the folder the part is in, and checking if the player is in the permissions table for that folder.

When a player leaves the game, delete the permissions from the table using the folder as the key. Then delete the folder itself.

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Thanks for your response, I will look into that