Good morning fellow devs,
I have a revolver in blender which I want to import in studio. However, when I try to import it as fbx, all the parts are imported, but when I put them as meshes, the parts stack one on top of the other, instead of forming the revolver as intended.
I put a MeshPart into the Workspace, then click the MeshID file folder to search for where I have the Blender mesh stored in my computer and import it that way. Not sure if you can do that for multiple meshes at the same time though.
Yes you can @Scottifly .
In Blender, select the hole mesh and export as FBX selecting “Mesh” and “Selected Objects” in the “N” Panel (This will leave you with only 1 file, but multiple objects inside)
After that in Roblox use a Mesh Importer Plugin
And if you did everything correctly it will import all the pieces of the mesh grouped and in the correct position, make sure anyways there are no welds in the parts or in your MeshPart cause that usually moves things around.