How would i improve my building?

ignore the white boxes those are place holders

Pictures





these pics are apart of a level set in a nightclub for a horror game im making along with my friend, i want this level to have its “spookiness” to be dependant on its lighting/atmosphere but i havent done that yet, its not completely finished but i still want your feedback on how could i make this better

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The lighting is the most important part. You shouldn’t build without knowing what the lighting will look like, because it could mean you have to rebuild sections because the lighting won’t fit

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yeah true, ill try lighting it up soon, aside from that any other details i should put?

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Lighting settings mostly to RGB 0,0,0
EnvironmentScales to 0
Lighting to Future Technology

Add Light sources everywhere for shadows,

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sorry but where is enviromentscales?

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The ones in Lighting that start with Environment

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ah i see, it looks nice but i would like to keep some of the shininess tho so i changed the environmental specular to 0.5

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