Currently, my icy bricks in my obby do make the player slide, but as soon as the player jumps, the icy effect stops.
Heres a clip:
as soon as the player jumps, the ice effect goes away, how would i make it so if the player jumps, they still go in that direction?
sonic_848
(killer)
December 2, 2023, 4:42pm
#2
Show snippet of code that makee player slip/slide on the ive then we can discuss how we can edit it to accomplish your goal
There’s no code making the player slip, it’s automatic with the material. I think they miscategorized it.
This category would be appropriate for this post:
This is a support category for help on everything related to building, physics, architecture, and modeling in Roblox Studio , from extremely basic to even the most technical of issues.
I’m not sure if there are any properties that would allow this, you could try storing the players velocity before jumping then after they jump set there velocity to that along with the jump velocity.
its in the right category. I need a piece of code to keep the players velocity when the player jumps
1 Like
its a custom physical property PhysicalProperties.new(1, 0, 0.15, 20, 1)
then i assign it using
Part.CustomPhysicalProperties = PhysicalProperties.new(1, 0, 0.15, 20, 1)
sonic_848
(killer)
December 2, 2023, 7:15pm
#7
Tbh just disabling jump or making jump super short will be easier
I need jumping though, and jumping needs to be the same height.