I’ve recently published a game, and have spent around 1.8k robux on both sponsors and ads. However, since my game is only playable when more than one person is in the server, and since my game is brand-new and has no players, the people that click on my ad will have no one to play with, and will leave straight away.
My question is, how would I effectively market a multiplayer game such that multiple people will stay in it at a time?
I’ve asked a friend, and he said I should take down my game, build up hype and a community, then relaunch it. Is this good advice?
Yes, however another thing you could do is be in the game yourself and give them a chance to play. Or, hire two-three people to play it with people during the ad’s runtime.