How would I make a 3d perspective thing 2d?

Lol, I cant figure out another title then this. Anyways I went into the meta verse hub thing and saw the portals and it got me to think on how they did it. Now I want to attempt this but I need suggestions. Thanks.

A clip of the Roblox portal
https://gyazo.com/1474d55994e679168daf469e6449ba23

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Maybe script a see-through portal thingy that leads to somewhere in the map and make it look dark using a part or something.

Or it’s a ROBLOX video playing inside the portal.

Not really sure. Maybe a cone-shaped mesh with normals pointing inwards? Disable it entirely when the camera is behind the portal?

I have no idea what math formulas / equations are used to make this work. But I know that a “3d perspective thing 2d” can be done with a surface GUI, and a View Port Frame.

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It’s some sort of Camera thing.

What you are attempting to do is super advanced. I remember a long time ago, even the most advanced scripters on Roblox attempted to make a Tardis portal thing, it wasn’t always smooth like how it is in the video.

sorry to revive this but if incase if anyone is wondering you can use viewport frames along with using the player’s camera to create a effect like this (im going to guess viewports wasn’t really known back then or they weren’t a thing)