How would I make a BillboardGui show up for all players despite Graphics Quality or Render Distance?

I’m trying to make a distant rocket launch in my game, which I tried to do with a BillboardGui, but that de-renders when the part its attached to leaves my render distance. How could I fix this issue?

Instead of using a BillboardGui, you can use a ScreenGui and set the position of a frame to whatever WorldToViewportPoint or WorldToScreenPoint returns. Looking at the documentation should give you a rough idea on how it works.

instead of having the billboardGUI parented to a part, you can put the billboardGUI into starterGui, then set its adornee to that part.

an example is shown below.

INSTEAD OF:
image

DO THIS:
image
image

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you can set the adornee of the BillboardGui to a Part with a position of (0,0,0), and change the StudsOffsetWorldSpace of the BillboardGui to the position of the BillboardGui’s parent or the part that you want to adornee. but I tried using a regular BillboardGui and it still rendered even though its parent didn’t, so I don’t know why it doesn’t work for you

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