tarneks
(serialeater)
#1
I want to make a light blood system but I don’t know where to even start or how to make any of it. I want blood to be made when the player is damaged.
I tried searching up youtube videos but they dont do what I want.
I just want an example of how I would do this or an explanation on what I can do.
3 Likes
What are you using the blood system for? Guns, swords & melees, or?
2 Likes
Miles_1king
(EatMyEggShapedThing)
#3
yes, you can do it when player get damaged.
all your need is a script, particle emiter and a player for testing blood.
2 Likes
tarneks
(serialeater)
#4
Im using it for guns and melee.
1 Like
The ACS gun system has blood options, maybe you could consider the ACS system or study the code/assets it uses to create these effects.
2 Likes
Late response but you could detect where the guns/melee hits the player and clone a blood particle to that certain spot.
2 Likes