Having this issue with part CFrames, my CFraming code is this:
bullet.CFrame = CFrame.new(pos1, pos1 + tower.FireRay.CFrame.lookVector * 100)
Pos1 is the tower’s fire ray part position, I need it to not clip through the character and just show up outside of the character. I can move the fireray part but the part being moved causes the bullet to get smaller with decreasing distance from the tower. I need the bullet to go to the front of the fire ray part