i am currently in the works of my first FPS Framework and i came to the forums for a way to create a Bullet trail effect like the one from Phantom forces, i’m not asking for a code or anything but just how would i achieve such effect?
You’ll want to use the trail object which draws texture between two points on a plane. You can find a lot more information about the object here: Trail | Documentation - Roblox Creator Hub. There are dozens of properties that you need to play around with, but it can definitely be used for what your trying to achieve.
you have to create bullet or copy it from another part, then create two attachements in positions that you wan’t, after that create trail and set AT0 and AT1 to those attachements, trail between attachements will create while moving.
NOTE: make it on client and use raycasts to detect collision, you can make few raycasts to see how the bullet will fly, i prefer 4-5 of them