I’m going to be some hostile npc’s but I need some information on where I should start.
Im thinking about using Region3 for the first bit but the problem is that I feel as it will go through the ground.
Im also thinking about RayCasting if thats a good way, since you can control where its firing better.
Last but most definitely least, magnitude. Honestly I don’t like using magnitude 98% of the time. I feel as it is the least controllable.
Afterwards I believe I should use PathfindingService or PathFindingService (I don’t really know) to have the npc walk a safe path to the character without doing 63 flips off a mountain.
So what should I do?