How would I make a finisher for a tool?

Hello, i have made a weapon script for a weapon tool, but there’s something missing which is a finisher. I want to make it so that if the last target you’ve hit has an HP under 10, you can press F and kill them using a Finisher. It should only works if the HasFinisher value is set to true. It’s supposed to play an animation for both the player and character, and line them up to play the animation properly. At the end the tool gets destroyed.

I have tried looking for a solution, sadly i haven’t found any. If anyone knows how to do that, please tell me how. Thanks for reading.

-1. Bool Value in StarterCharacterScripts
-2. script that makes the Value true when the Player reaches 10 health
-3. when a player pressed f, it checks for the distance between 2 players and the bool Value, and if the target is Killable, the killer plays an animation.
-4 Fire a Remote Event to the server which sets the victim’s health to 0.

That should be it, I know it was really brief and simple, but most people should understand what I’m saying.

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