Does anyone know how I could make a impact effect like this
(Mainly talking about the parts that fly out)
It looks like some VFX meshes were used for the impact, but regarding the flying shards:
You could position a few mini fireballs randomly around the point of impact, you could use particle emitters in them to look like the video. Apply Y velocity to them, along with randomly chosen velocities for the X and Z axes.
Use a BodyForce to get the gravity where you want it.
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