How would I make a fireball impact effect like this?

Does anyone know how I could make a impact effect like this
(Mainly talking about the parts that fly out)

It looks like some VFX meshes were used for the impact, but regarding the flying shards:

You could position a few mini fireballs randomly around the point of impact, you could use particle emitters in them to look like the video. Apply Y velocity to them, along with randomly chosen velocities for the X and Z axes.

Use a BodyForce to get the gravity where you want it.

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