I am attempting to make a surfacegui frame face a part, how would i do this?
help would be appreciated, thanks
PartToLookAt.CFrame = CFrame.lookAt(PartToLookAt.Position, WhereToLookAt.Position)
this wouldnt work since frames use udim2, not cframe.
It’s a surfacegui? Why not rotate the part it’s on?
no, im trying to rotate the frame, since there are multiple other frames
Try making a separate part then use the lookAt thingy to get the Y orientation (set that for the rotation)
i fixed it by using math.rad(number) and adding the angle with that number
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