How would I make a menu/player spawning ui?

For my game, I want to have a menu gui where you can select your weapons/equipment and spawn when you want to join the battle. I want the player to not spawn in until the player clicks the spawn button obviously, i’ve tried turning CharacterAutoLoads to false, but that doesn’t work because since the player isn’t loaded in, there can’t be a gui for the player to see. How do popular games like Arsenal do this?

Spawn the player at a certain spawn point a long ways away where it isnt visible, then when you want them to spawn in you change the spawn point they spawn at and loadCharacter().

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