How would I make a model to always face upright

  1. What do you want to achieve? Keep it simple and clear!
    So I made a part spawner that shoot out parts/models

  2. What is the issue? Include screenshots / videos if possible!
    The problem is that the part/model sometimes flips because it is unanchored and I want to find a way to make it stay upright

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    Searching but still can’t find solution

1 Like

Add a BodyGyro instance inside of the parts. This will keep the UpVector of the part up.

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You can set the “Density” field inside the “CustomPhysicalProperties” property of a “BasePart” instance to a really high value (max is 100), this will cause unanchored parts to be extremely rigid.