So I making AI for a Horror game I made AI for the NPC to follow the closet Player, but if the player the AI just stands there, Not really realistic
You need to show us your code. We cant fix code if we have none to work with.
I dont have code i said i dont know how to do it LOL
you just need to do a loop with a for i v loop in it that will detect which player HumanoidrootPart magnitude is less if it is less then the ai can walk to the player you add it as if its less than 40 then the ai can walk to the player which if all the player isnt less than 40 then the ai stay in place
Have a script loop through every player in the game, then get the closest HumanoidRootPart
by using magnitude.
local distance = (NPC.PrimaryPart.Position - HumanoidRootPart.Position).magnitude
Then just get the lowest one and done, have it walk to that position.
O so I don’t need to use DistanceFromCharacter?
Could I use this
print("Mr rake did not a Player")
then put that code
Well can I send the code for the AI to follow the closet player and can you teach me how to make the AI wander?