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What do you want to achieve? I want to make a region that can detect a humanoid/player inside it.
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What is the issue? I am really confused on how to do it, as I am currently following a tutorial on Region3 which uses deprecated methods, and I dont want that. Is there an easy way to make it happen?
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What solutions have you tried so far? Tutorials on YouTube dont seem to work, and I looked around in the Devforum as well. Please forgive me if I have done something wrong, I am relatively new to scripting.
5 Likes
try using the :GetPartsInPart function, i don’t know if its deprecated or not though as i haven’t used it
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I suggest looking through workspace:GetPartBoundsInBox()
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alright, but how would i do that?
1 Like
I wish not to spoonfeed but here’s an example:
local parts = workspace:GetPartBoundsInBox(
CFrame.new(0, 10, 0), -- the position of the region
Vector3.new(10, 10, 10), -- size of the region
nil -- optional 3rd parameter that is similar to RaycastParams (OverlapParams)
) :: {Instance}
for _, part: Instance in ipairs(parts) do
-- relevant code
end
1 Like
ohh okay thank you! I have understood now
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