Hey! I’m working on a datastore system for my game and I was wondering if I could make a script that makes an IntValue for every value in a table.
Here is what I mean:
How would I achieve this? Any help would be very appreciated!
Iterates through the loadedData and adds a intValue with money name with 0 value, then kills name with 0 value, ect.
local locationToAdd = --Place to add values
for i,value in pairs(loadedData) do
local new = Instance.new("IntValue")
new.Name = i
new.Value = value
new.Parent = locationToAdd
end
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Thank you so much! This will save me a lot of time.
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