How would I make a simple level system

You can write your topic however you want, but you need to answer these questions:
I want to make a simple level system that rewards xp when you win.

I’m not smart and I can’t figure out what i’m supposed to do. My brain is not functioning right now lol.

Below is the round end system
local DataStore = game:GetService(“DataStoreService”)

local ps = DataStore:GetDataStore(“WinStoreSystem”)

game.Players.PlayerAdded:connect(function(player)

local q = Instance.new(“IntValue”)

q.Name = “Queue”

q.Parent = player

script.Stats:Clone().Parent = player

local l = Instance.new(“BoolValue”)

l.Name = “leaderstats”

local ex = Instance.new(“IntValue”)

ex.Name = “Wins”

ex.Value = ps:GetAsync(player.UserId) or 0

ex.Parent = l

ps:SetAsync(player.UserId, ex.Value)

ex.Changed:connect(function()

ps:SetAsync(player.UserId, ex.Value)

end)
if u need more code add me on discord CleetusChan#1057

I don’t think that this topic is helpful at all…some requirements are just…

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check out this post

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