You can write your topic however you want, but you need to answer these questions:
I want to make a simple level system that rewards xp when you win.
I’m not smart and I can’t figure out what i’m supposed to do. My brain is not functioning right now lol.
Below is the round end system
local DataStore = game:GetService(“DataStoreService”)
local ps = DataStore:GetDataStore(“WinStoreSystem”)
game.Players.PlayerAdded:connect(function(player)
local q = Instance.new(“IntValue”)
q.Name = “Queue”
q.Parent = player
script.Stats:Clone().Parent = player
local l = Instance.new(“BoolValue”)
l.Name = “leaderstats”
local ex = Instance.new(“IntValue”)
ex.Name = “Wins”
ex.Value = ps:GetAsync(player.UserId) or 0
ex.Parent = l
ps:SetAsync(player.UserId, ex.Value)
ex.Changed:connect(function()
ps:SetAsync(player.UserId, ex.Value)
end)
if u need more code add me on discord CleetusChan#1057