How would I make a text button’s text be less big when TextScaled is enabled? I still want it to scale, but I don’t know how to make the TextButton text scale properly on devices if I don’t use TextScaled and use TextSize instead. If anyone could help me out, please do, and thank you!
Maybe increase/decrease the LineHeight property value
of the TextLabel to see an affect. Not sure if it’s your solution
though, so just keep trying with different stuff…
Set the to TextTransparency 1, and add a smaller TextLabel inside the button. The smaller TextLabel should be centered since it will be your button’s text, which I do by setting the AnchorPoint to 0.5, 0.5 and the position to {0.5, 0}, {0.5, 0}. Make sure to set the TextLabel’s BackgroundTransparency to 1. This is what I do for my game.