How would i make a textlabel equal to an intvalue and a string?

My goal: The GUI should say “# seconds”. The counter I have made right now works and goes up every second.

local GuiText = game.ReplicatedStorage:WaitForChild("GuiText")

GuiText.Changed:Connect(function()
	script.Parent.Text =  GuiText.Value
end)

The int value is in ReplicatedStorage, the script is in the TextLabel, and I am using all server scripts (no local scripts!)

How would I make it so that it also says seconds at the end though? Thank you! :smiley:

You need to add two periods followed by the string that you want to insert.

Example:

(GuiText.Value…”Seconds”)

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