How Would I Make A Web Swinging System with a Pendulum Motion

Hello!
This is my first post on the forum so I’m not quite sure how the Categories work…

-I’m posting this article because I need help on where to start with making a Web-Swinging System with more of a pendulum motion.
-I’m trying to exclude RopeConstraints
-I want to create a system like in the Marvel Spider-Man PS5 games…

Example:
https://www.youtube.com/watch?v=kunySsqxkbs&t=130s

-If you have any Ideas on where to start, any to all feedback would be greatly appreciated.

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This might be a bit of all of them tbh

You’d need to learn how UserInputService can work when you want to cast a web to fly around (Adjusting the force and such) & I guess checking where to exactly put the “web’s” position, that’s all I could think of

– From a random scripter

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I’ll make an effort to look into that, thanks :slight_smile:

Idk how they did it but this game has it down pretty well
https://www.roblox.com/games/5013859105/1M-Risky-Ropes?refPageId=6f3205df-1146-4ead-9094-d86ae2c44ec6
Join their disco and ask them or something

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There’s probably a few ways you can do this using the physics engine, but if you want a more math-based method you should look into simple harmonic motion in how physics works in the real world.

Wikipedia is often overwhelming, but the concept is fairly straightforward and there’s a few formulas for finding the position and angles and things that you can find online. If you want more help then you can DM me as I am currently studying physics.

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Okay, I’m researching some trigonometry and see if that will help any, Ill make sure to contact you if I need more assistance with physics, thanks.

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The way I did it was using rope constraints and body movers and fine tuning the forces used

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